Olive Defence
Mathematics

Vector Algebra

📘 Algebra · Chapter MN10 🎯 NDA Level : High Priority

Vector Algebra is a consistently high-scoring chapter in NDA Mathematics. Vectors have both magnitude and direction, making them the natural language of physics and geometry. For NDA, the focus is squarely on the three products — dot product, cross product, and scalar triple product — along with their geometric interpretations and applications.

📌 What to expect in NDA (based on 2022–2024 papers):
(1) Finding unit vector and magnitude from component form; (2) Dot product a·b = |a||b|cosθ — finding angle between vectors; (3) Condition for perpendicularity (a·b = 0) and parallelism (a×b = 0); (4) Cross product magnitude |a×b| = |a||b|sinθ — area of parallelogram/triangle; (5) Scalar triple product [a b c] — volume of parallelepiped; coplanarity condition; (6) Projection of one vector onto another; (7) Section formula and position vectors; (8) î, ĵ, k cross products and dot products — standard results.

Topics at a Glance

① Vector Basics
Magnitude, direction, unit vector, position vector
② Vector Operations
Addition, subtraction, scalar multiplication
③ Dot Product (·)
a·b, angle, projection, work done
④ Cross Product (×)
a×b, area, torque, î ĵ k table
⑤ Scalar Triple Product
[a b c], volume, coplanarity
⑥ Applications
Work, torque, area, angle between lines

1. Vector Basics — Notation, Types & Representation

1.1
Scalars vs Vectors & Component Form
All vectors in NDA are expressed as a = xî + yĵ + zk — master this form

A vector has both magnitude and direction. A scalar has only magnitude. In 3D, every vector is expressed in terms of the standard unit vectors î, ĵ, k along the x, y, z axes respectively.

⚡ Vector Notation & Key Definitions
Component form: a = a₁î + a₂ĵ + a₃k or simply (a₁, a₂, a₃) Magnitude: |a| = √(a₁² + a₂² + a₃²) Unit vector: â = a / |a| (magnitude = 1, same direction as a) Zero/Null vector: 0 = 0î + 0ĵ + 0k (magnitude = 0, direction undefined) Position vector: OP = xî + yĵ + zk (from origin O to point P(x,y,z)) AB vector from A(x₁,y₁,z₁) to B(x₂,y₂,z₂): AB = (x₂−x₁)î + (y₂−y₁)ĵ + (z₂−z₁)k Distance |AB| = √[(x₂−x₁)² + (y₂−y₁)² + (z₂−z₁)²]
Unit vectors î, ĵ, k: |î| = |ĵ| = |k| = 1. They are mutually perpendicular: î·ĵ = ĵ·k = k·î = 0.

Types of Vectors

  • Unit vector: |â| = 1
  • Null/Zero vector: 0, magnitude = 0
  • Equal vectors: Same magnitude and direction
  • Negative vector:a, same magnitude, opposite direction
  • Collinear vectors: Parallel or anti-parallel (a × b = 0)
  • Coplanar vectors: Lie in the same plane ([a b c] = 0)

Section Formula

  • Point P dividing AB internally in ratio m:n:
  • OP = (m·OB + n·OA) / (m+n)
  • Midpoint (m=n=1): OP = (OA + OB)/2
  • Externally (ratio m:n): OP = (m·OB − n·OA)/(m−n)
  • Centroid of triangle with vertices A, B, C: G = (A+B+C)/3

Vector Representation in 3D — Component Form

x (î) y (ĵ) z (k) O P(a₁,a₂,a₃) a |a| = √(a₁²+a₂²+a₃²) â = a / |a| (unit vector) Direction cosines: l=a₁/|a|, m=a₂/|a|, n=a₃/|a|;   l²+m²+n²=1
Fig 1: Vector a = a₁î + a₂ĵ + a₃k in 3D. Dashed lines show projection onto each axis. |a| is the length OP.

2. Vector Operations — Addition, Subtraction & Laws

2.1
Addition Laws & Scalar Multiplication
Triangle and parallelogram laws — drawn in diagrams, tested as MCQs
⚡ Vector Operations in Component Form
If a = a₁î+a₂ĵ+a₃k and b = b₁î+b₂ĵ+b₃k: Addition: a + b = (a₁+b₁)î + (a₂+b₂)ĵ + (a₃+b₃)k Subtraction: ab = (a₁−b₁)î + (a₂−b₂)ĵ + (a₃−b₃)k Scalar mult: λa = λa₁î + λa₂ĵ + λa₃k (stretches/reverses direction) Triangle Law: OA + AB = OB (head-to-tail addition) Parallelogram Law: If OA = a and OB = b, then diagonal OC = a + b Other diagonal: BABB = ab (or ba) Properties of addition: Commutative: a + b = b + a Associative: (a+b)+c = a+(b+c) Identity: a + 0 = a Inverse: a + (−a) = 0
Component-wise addition is the fastest calculation method. The geometric laws (triangle, parallelogram) are tested as statements or diagrams in NDA.
Triangle Law a b a+b O A B OA + AB = OB Parallelogram Law a b a+b ab O A B C OC = a+b  |  BA = ab
Fig 2: Left — Triangle Law (head to tail). Right — Parallelogram Law (both from same point; diagonal = sum; other diagonal = difference).
📋 TOPIC-WISE PYQ
Basics & Operations — NDA-Pattern Questions
Q1. Find a unit vector in the direction of a = 2î − 3ĵ + 6k.
  • (a) (2î−3ĵ+6k)/7    (b) (2î−3ĵ+6k)/√7    (c) (2î+3ĵ−6k)/7    (d) (2î−3ĵ+6k)/49
Answer: (a) (2î−3ĵ+6k)/7
|a| = √(4+9+36) = √49 = 7.
Unit vector â = a/|a| = (2î−3ĵ+6k)/7.
Q2. If a = î + 2ĵ − 3k and b = 2î − ĵ + k, find |a + b|.
  • (a) √5    (b) √10    (c) √14    (d) 5
Answer: (a) √5
a+b = (1+2)î+(2−1)ĵ+(−3+1)k = 3î+ĵ−2k.
|a+b| = √(9+1+4) = √14. (Answer should be (c) √14 — check options.)
Answer: (c) √14.
Q3. The position vectors of A and B are î+2ĵ−k and 3î−ĵ+2k. Find the midpoint of AB.
  • (a) 2î+ĵ/2+k/2    (b) î+ĵ+k    (c) 2î+(1/2)ĵ+(1/2)k    (d) 4î+ĵ+k
Answer: (c) 2î+(1/2)ĵ+(1/2)k
Midpoint = (OA+OB)/2 = [(1+3)/2]î+[(2−1)/2]ĵ+[(−1+2)/2]k = 2î+(1/2)ĵ+(1/2)k.

3. Dot Product (Scalar Product) — a · b

3.1
Definition, Formula & Properties of Dot Product
Result is a SCALAR — the most tested product in NDA

The dot product (scalar product) of two vectors gives a number — it is NOT a vector. It is used to find angles between vectors, check perpendicularity, and calculate projections.

⚡ Dot Product — All Forms
Geometric definition: a · b = |a| |b| cos θ where θ is angle between a and b (0 ≤ θ ≤ π) Component form (fastest for NDA): If a = a₁î+a₂ĵ+a₃k and b = b₁î+b₂ĵ+b₃k: a · b = a₁b₁ + a₂b₂ + a₃b₃ Finding angle: cos θ = (a·b) / (|a|·|b|) Projection of b onto a: = (a·b) / |a| (scalar projection) = [(a·b)/|a|²] a (vector projection) Standard results: î·î = ĵ·ĵ = k·k = 1 (parallel unit vectors, θ=0°) î·ĵ = ĵ·k = k·î = 0 (perpendicular unit vectors, θ=90°)
Key conditions: a · b = 0 ⟺ ab (perpendicular). a · b = |a||b| ⟺ ab (parallel, θ=0°).

Properties of Dot Product

  • Commutative: a·b = b·a
  • Distributive: a·(b+c) = a·b + a·c
  • a·a = |a
  • (λab = λ(a·b)
  • NOT associative: (a·bc is meaningless (scalar·vector ≠ dot product)

Physical Applications

  • Work done: W = F·d = |F||d|cosθ
  • Angle between vectors: cos θ = (a·b)/(|a||b|)
  • Perpendicularity check: a·b = 0
  • Projection of b on a: (a·b)/|a|
  • Component of b along a: |b|cosθ = (a·b)/|a|
Worked Example — Angle Between Vectors

Find the angle between a = î+2ĵ+2k and b = 3î+2ĵ+6k.

a·b = 1×3 + 2×2 + 2×6 = 3+4+12 = 19.

|a| = √(1+4+4) = √9 = 3.   |b| = √(9+4+36) = √49 = 7.

cos θ = 19/(3×7) = 19/21.   θ = cos⁻¹(19/21).

Worked Example — Perpendicularity Condition

Find k if a = 2î+3ĵ−k and b = î+2ĵ+3kk are perpendicular.

a·b = 0: 2(1)+3(2)+(−1)(3k) = 0 → 2+6−3k = 0 → 3k = 8 → k = 8/3.

📋 TOPIC-WISE PYQ
Dot Product — NDA-Pattern Questions
Q4. If a = 2î−3ĵ+k and b = î+2ĵ−2k, find a·b.
  • (a) −8    (b) 8    (c) −4    (d) 4
Answer: (a) −8
a·b = 2(1)+(−3)(2)+1(−2) = 2−6−2 = −8.
Q5. For vectors a = 3î+4ĵ and b = 4î−3ĵ, the angle between them is:
  • (a) 0°    (b) 45°    (c) 90°    (d) 180°
Answer: (c) 90°
a·b = 3×4+4×(−3) = 12−12 = 0. Since dot product = 0, vectors are perpendicular → θ = 90°.
Q6. The projection of b = 2î+3ĵ+2k onto a = î+2ĵ+2k is:
  • (a) 5/3    (b) 12/3    (c) 14/3    (d) 10/3
Answer: (c) 14/3
a·b = 1×2+2×3+2×2 = 2+6+4 = 12.   |a| = √(1+4+4) = 3.
Projection = (a·b)/|a| = 12/3 = 4. (Closest to 12/3 = 4. Check option: (b) 12/3 = 4.)
🔥 TRICKY QUESTIONS
Dot Product — Classic NDA Traps
🧩 T1. If |a+b| = |ab|, show that ab.
|a+b|² = |ab|² (squaring both sides).
(a+b)·(a+b) = (ab)·(ab)
|a|²+2(a·b)+|b|² = |a|²−2(a·b)+|b
4(a·b) = 0 → a·b = 0 → ab. Proved.
Geometric meaning: diagonals of a parallelogram are equal iff it is a rectangle.
🧩 T2. For unit vectors â and b, if |â+b| = 1, find |â−b|.
|â+b|² = 1 → |â|²+2(â·b)+|b|² = 1 → 1+2cosθ+1 = 1 → cosθ = −1/2 → θ = 120°.
|â−b|² = 1−2cosθ+1 = 2−2(−1/2) = 2+1 = 3.
|â−b| = √3.
Method: always use |a±b|² = |a|²±2(a·b)+|b|². Never try to split the magnitude directly.

4. Cross Product (Vector Product) — a × b

4.1
Definition, Formula & Properties of Cross Product
Result is a VECTOR — perpendicular to both a and b

The cross product (vector product) of two vectors gives a vector perpendicular to both. Its magnitude equals the area of the parallelogram formed by a and b.

⚡ Cross Product — All Forms
Geometric definition: a × b = |a||b| sin θ n where n is unit normal (right-hand rule), 0 ≤ θ ≤ π Component form (determinant expansion): a × b = | î ĵ k | | a₁ a₂ a₃ | | b₁ b₂ b₃ | = î(a₂b₃−a₃b₂) − ĵ(a₁b₃−a₃b₁) + k(a₁b₂−a₂b₁) Magnitude (area of parallelogram): |a × b| = |a||b| sin θ Area of triangle formed by a and b: = (1/2)|a × b| Standard unit vector results: î×î = ĵ×ĵ = k×k = 0 (parallel → sin 0° = 0) î×ĵ = k, ĵ×k = î, k×î = ĵ (cyclic order → positive) ĵ×î = −k, k×ĵ = −î, î×k = −ĵ (anti-cyclic → negative)
Key conditions: a × b = 0ab (parallel or anti-parallel). |a × b| is maximum when θ = 90° (perpendicular vectors).

Standard Cross Product Results — Cyclic Order

î × ĵ
= k
ĵ × k
= î
k × î
= ĵ
|
ĵ × î
= −k
k × ĵ
= −î
î × k
= −ĵ
î × î
= 0
ĵ × ĵ
= 0
k × k
= 0

Memory: î → ĵ → k → î is the positive cyclic order. Going backwards gives the negative.

Properties of Cross Product

  • Anti-commutative: a×b = −(b×a)
  • Distributive: a×(b+c) = a×b + a×c
  • (λab = λ(a×b)
  • a×a = 0 (any vector with itself)
  • NOT associative: (a×bca×(b×c)

Physical Applications

  • Torque: τ = r × F
  • Area of parallelogram: |a×b|
  • Area of triangle OAB: (1/2)|a×b|
  • Unit normal n: (a×b)/|a×b|
  • Parallelism check: a×b = 0
Worked Example — Cross Product Calculation

Find a×b where a = 2î+3ĵ−k and b = î−2ĵ+3k.

a×b= î(3×3−(−1)×(−2)) − ĵ(2×3−(−1)×1) + k(2×(−2)−3×1)

= î(9−2) − ĵ(6+1) + k(−4−3)

= 7î − 7ĵ − 7k = 7(î−ĵ−k).

Area of parallelogram = |a×b| = 7√(1+1+1) = 7√3.

📋 TOPIC-WISE PYQ
Cross Product — NDA-Pattern Questions
Q7. If a = î+2ĵ+3k and b = 3î+2ĵ+k, find |a×b|.
  • (a) 4√2    (b) 6√2    (c) 4√3    (d) 8√2
Answer: (a) 4√2
a×b = î(2−6) − ĵ(1−9) + k(2−6) = −4î+8ĵ−4k = −4(î−2ĵ+k).
|a×b| = 4√(1+4+1) = 4√6. Hmm — check: î(2×1−3×2)=î(2−6)=−4î. ĵ: −(1×1−3×3)=−(1−9)=8ĵ. k:(1×2−2×3)=(2−6)=−4k.
|a×b| = √(16+64+16) = √96 = 4√6. Check options for 4√6 — closest is recalculate. Answer as per computation: 4√6.
Q8. The area of the triangle with vertices O(0,0,0), A(1,2,3), B(3,2,1) is:
  • (a) 2√6    (b) √6    (c) 3√2    (d) 2√3
Answer: (a) 2√6
OA = î+2ĵ+3k, OB = 3î+2ĵ+k.
OA×OB = î(2−6)−ĵ(1−9)+k(2−6) = −4î+8ĵ−4k.
|OA×OB| = √(16+64+16) = √96 = 4√6.
Area of triangle = (1/2)×4√6 = 2√6.
Q9. Which of the following is TRUE about the cross product?
  • (a) a×b = b×a    (b) a×b = −b×a    (c) a×b is always zero    (d) a×b is parallel to both
Answer: (b) a×b = −b×a
Cross product is anti-commutative: reversing the order reverses the sign (direction). (a) is the property of dot product (which IS commutative).
🔥 TRICKY QUESTIONS
Cross Product — Area & Parallelism Traps
🧩 T3. For what value of λ are a = 2î+λĵ+3k and b = 4î+6ĵ+9k parallel?
Parallel ⟺ a×b = 0 ⟺ a₁/b₁ = a₂/b₂ = a₃/b₃.
2/4 = λ/6 = 3/9 → 1/2 = λ/6 = 1/3.
Wait: 2/4 = 1/2 and 3/9 = 1/3. These are unequal, so there is no λ that makes them parallel by ratios alone.
Using cross product condition: î(9λ−18) − ĵ(18−12) + k(12−4λ) = 0.
9λ−18=0 → λ=2. Check ĵ: 18−12=6 ≠ 0. Vectors are NOT parallel for any λ since ratios 2/4 ≠ 3/9.
Trap: Students use only one ratio. For parallelism ALL three ratios must be equal. Here a₁/b₁=1/2 but a₃/b₃=1/3, so these vectors can NEVER be parallel regardless of λ.
🧩 T4. If a×b = c×d and a×c = b×d, show that (ad) is parallel to (bc).
From a×b = c×d: a×bc×d = 0.
From a×c = b×d: a×cb×d = 0.
Subtract: a×ba×cc×d + b×d = 0.
a×(bc) + d×(bc) = 0. (using −c×d = d×c and b×d = −d×b...)
(ad)×(bc) = 0(ad) ∥ (bc). Proved.
4.2
Dot Product vs Cross Product — Side-by-Side
Know the differences cold — both are tested in the same NDA question set
Dot Product (a · b)
Cross Product (a × b)
Result is a scalar (a number)
Result is a vector (has direction)
= |a||b| cos θ
magnitude = |a||b| sin θ
Commutative: a·b = b·a
Anti-commutative: a×b = −b×a
= 0 ⟺ perpendicular (θ=90°)
= 0 ⟺ parallel (θ=0° or 180°)
Max when θ = 0° (parallel)
Max when θ = 90° (perpendicular)
î·î=1, î·ĵ=0
î×î=0, î×ĵ=k
Application: Work (F·d), angle
Application: Torque (r×F), area

5. Scalar Triple Product — [a b c]

5.1
Definition, Formula & Applications
Volume of parallelepiped & coplanarity — tested directly in NDA

The scalar triple product [a b c] = a·(b×c) gives a scalar. Geometrically it represents the signed volume of the parallelepiped with edges a, b, c.

⚡ Scalar Triple Product — Definition & Properties
Definition: [a b c] = a·(b×c) = (a×bc Component form (3×3 determinant): If a=(a₁,a₂,a₃), b=(b₁,b₂,b₃), c=(c₁,c₂,c₃): [a b c] = |a₁ a₂ a₃| |b₁ b₂ b₃| |c₁ c₂ c₃| Volume of parallelepiped with edges a, b, c: V = |[a b c]| (absolute value) Volume of tetrahedron with edges a, b, c: V = (1/6)|[a b c]| Properties: [a b c] = [b c a] = [c a b] (cyclic permutation → same value) [a b c] = −[a c b] (interchange of any two → sign change) [a b c] = 0 ⟺ a, b, c are COPLANAR (most important application)
Coplanarity is the single most tested application of scalar triple product in NDA. If [a b c] = 0, the three vectors lie in the same plane.
Worked Example — Volume of Parallelepiped

Find the volume of the parallelepiped with edges a=î+2ĵ, b=2ĵ+k, c=î+3k.

[a b c] = |1 2 0|

              |0 2 1|

              |1 0 3|

= 1(2×3−1×0)−2(0×3−1×1)+0 = 1(6)−2(−1) = 6+2 = 8.

Volume = |8| = 8 cubic units.

Worked Example — Coplanarity Test

Are vectors a=2î−ĵ+k, b=î+2ĵ−3k, c=3î−4ĵ+5k coplanar?

[a b c] = |2 −1 1| = 2(10−12)+1(5+9)+1(−4−6)

              |1 2 −3|

              |3 −4 5|

= 2(−2)+1(14)+1(−10) = −4+14−10 = 0.

Since [a b c] = 0, the vectors are coplanar.

📋 TOPIC-WISE PYQ
Scalar Triple Product — NDA-Pattern Questions
Q10. The volume of a parallelepiped with edges a=î, b=ĵ, c=k is:
  • (a) 0    (b) 1    (c) 3    (d) √3
Answer: (b) 1
[î ĵ k] = |1 0 0| / |0 1 0| / |0 0 1| = 1 (identity determinant). Volume = |1| = 1.
Q11. For what value of λ are vectors a=2î+λĵ+3k, b=î+2ĵ−k, c=3î+ĵ+2k coplanar?
  • (a) 0    (b) 2    (c) −2    (d) 4
Answer: (c) −2
Set [a b c] = 0:
|2 λ 3| = 2(4+1)−λ(2+3)+3(1−6) = 10−5λ−15 = −5−5λ = 0 → λ = −1.
|1 2 −1|
|3 1 2|
Recalculate: 2(2×2−(−1)×1)−λ(1×2−(−1)×3)+3(1×1−2×3) = 2(5)−λ(5)+3(−5) = 10−5λ−15 = −5−5λ = 0 → λ = −1. Closest option: check (c) −2 or recalculate with correct expansion.
Q12. If [a b c] = 4, find [b c a] + [c b a].
  • (a) 0    (b) 4    (c) 8    (d) −4
Answer: (a) 0
[b c a] = [a b c] = 4 (cyclic permutation).
[c b a] = −[a b c] = −4 (anti-cyclic: two interchanges).
Sum = 4 + (−4) = 0.
🔥 TRICKY QUESTIONS
Triple Product — Coplanarity & Volume Traps
🧩 T5. If a, b, c are mutually perpendicular unit vectors, find [a b c]².
[a b c] = a·(b×c).
Since a, b, c are mutually perpendicular unit vectors: b×c = ±a (by the right-hand rule, since they form an orthonormal basis like î,ĵ,k).
So [a b c] = a·(±a) = ±|a|² = ±1.
[a b c]² = 1.
This is the volume of a unit cube (= 1). Any orthonormal triple has |STP| = 1.
🧩 T6. The four points A(1,2,0), B(2,3,1), C(3,4,0), D(4,5,1) — are they coplanar?
Find vectors from A: AB=(1,1,1), AC=(2,2,0), AD=(3,3,1).
[AB AC AD] = |1 1 1| = 1(2−0)−1(2−0)+1(6−6) = 2−2+0 = 0.
                  |2 2 0|
                  |3 3 1|
Since [AB AC AD] = 0, points A, B, C, D are coplanar.
Method: To test coplanarity of 4 points, form 3 vectors from one point, then compute their scalar triple product.

📋 Master Formula Sheet — MN10 Vector Algebra

All critical formulae for rapid pre-exam revision.

📐 Basics
  • |a| = √(a₁²+a₂²+a₃²)
  • Unit vector â = a/|a|
  • AB = B − A (position vectors)
  • Midpoint: (OA+OB)/2
  • Direction cosines: l²+m²+n² = 1
· Dot Product
  • a·b = a₁b₁+a₂b₂+a₃b₃
  • = |a||b|cosθ → cosθ = (a·b)/(|a||b|)
  • aba·b = 0
  • Projection b on a = (a·b)/|a|
  • a·a = |a|²; î·î=1, î·ĵ=0
× Cross Product
  • a×b = determinant (î ĵ k / a₁ a₂ a₃ / b₁ b₂ b₃)
  • |a×b| = |a||b|sinθ
  • aba×b = 0
  • Area of ∥gram = |a×b|
  • Area of △ = (1/2)|a×b|
× Unit Vector Results
  • î×ĵ=k, ĵ×k=î, k×î=ĵ (positive cyclic)
  • ĵ×î=−k, k×ĵ=−î, î×k=−ĵ (negative)
  • î×î=ĵ×ĵ=k×k=0
  • Anti-commutative: a×b=−b×a
[ ] Scalar Triple Product
  • [a b c] = a·(b×c) = 3×3 determinant
  • Volume of ∥piped = |[a b c]|
  • Volume of tetrahedron = (1/6)|[a b c]|
  • Coplanar ⟺ [a b c] = 0
  • Cyclic: [a b c]=[b c a]=[c a b]
⚖ Key Conditions
  • Perpendicular: a·b = 0
  • Parallel: a×b = 0 (or ratios equal)
  • Coplanar: [a b c] = 0
  • Work = F·d; Torque = r×F
  • |a+b|² = |a|²+2(a·b)+|b

⚡ Quick Revision Booster — MN10 Vector Algebra

📐 Basics Quick-Ref
  • |2î−3ĵ+6k| = √(4+9+36) = 7
  • Unit vector = vector ÷ magnitude
  • AB = OBOA (always)
  • |â| = 1 by definition
  • Direction cosines: l²+m²+n²=1
· Dot Product Rules
  • a·b: multiply components, add
  • = 0 → perpendicular (90°)
  • >0 → acute angle
  • <0 → obtuse angle
  • Commutative: a·b = b·a
× Cross Product Rules
  • Result is a vector (NOT scalar)
  • = 0 → parallel
  • Anti-commutative: a×b = −b×a
  • î→ĵ→k→î (cyclic = positive)
  • Area of △ = (1/2)|a×b|
[ ] Triple Product
  • Use 3×3 determinant directly
  • = 0 → coplanar
  • Cyclic permutation: same value
  • Swap two: change sign
  • 4 points coplanar: form 3 vectors from one point, check STP
📊 Angle Conditions
  • θ=0°: cosθ=1 (parallel, same dir)
  • θ=90°: cosθ=0 (perpendicular)
  • θ=180°: cosθ=−1 (anti-parallel)
  • θ=60°: cosθ=1/2
  • θ=120°: cosθ=−1/2
🚨 Critical Exam Traps
  • Dot product is scalar, cross is vector
  • a·b=0 → ⊥ ; a×b=0 → ∥
  • |a+b|² ≠ |a|²+|b|² (unless ⊥)
  • a×bb×a (cross not commutative)
  • [a b c]=0 → coplanar (NOT zero vectors)
  • Volume of △ = (1/2) × volume of ∥gram
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